

I'm sure someone will eventually want me to flick an important switch and I will make sure that switch gets flicked. I'll keep going until I've finished the first floor, or at least succeeded at something. Okay, I usually play games for an hour or so, but I suspect this is going to need a bit longer than that. Very handy if you happen to be taking screenshots to compare versions. It also includes the original version of game and a copy of DOSBox to run it in, just in case the Enhanced Edition isn't authentic enough for you. Plus it comes packed with lots of bonus features, like artwork, guides, the soundtrack (in MP3, FLAC and MIDI!) and even an interview with Warren Spector, which I need to remember to watch. They likely even patched a few bugs while they were at it. It's basically the same as the original game, just with modern resolutions, redefinable controls, video options, that kind of thing. I'll be playing Nightdive's Enhanced Edition, which is an entirely different thing to Nightdive's upcoming remake.

The game probably introduced other things too, I'll let you know if I spot anything. There are many things locked with the code 0451 in many games, but this is its origin. System Shock was LookingGlass's next immersive sim or '0451' game after the Ultima Underworld games and introduced something absolutely crucial to the genre: a door locked with the code 451. I guess it's the kind of game that takes a while to win people over. even though it actually came out in 1994. My gimmick for Super Adventures this year is that I'm playing games that have appeared on someone's top ten list and I found System Shock at #9 on PC Gamer's Top 100 from 1996. Seems like the player character is the guy in the sneaking suit on the right. I mean up to this point I assumed I'd be playing as the guy with the chunky metal headwear from the box cover, but that's apparently a Cyborg Elite Guard.

It's a big gap in my important video game knowledge. Well okay maybe I put it on for five minutes once and got scared off by the controls, and I did play the demo of the remake, but this is something I'm mostly clueless about. This week on Super Adventures, I'm checking out the original System Shock, a game I've somehow never played.
